Sunday, 5 December 2010

Animation


Design Practice 1 - 3D Animation - Graeme Nye from Graeme Kickass on Vimeo.

Hmm, animation... Definitely the hardest of the 3 Design Practice tasks.

For the past three weeks we have been taught the very basics of 3DsMax which just include the basic interface, how to make things move (obviously) and the basics of modelling a character.

While I found animation to be the most interesting aspect of the Multimedia course so far, it was by far the most complicated of the three. This is mainly due to the fact that 3DsMax is such a huge piece of software, it's nearly impossible to learn it in just 3 weeks. So I had to experiment and discover features mostly by myself. A lot of time was also spent looking at online video tutorials, which helped, but for the most part just seemed to advanced or just not very helpful for what I needed.

In the second week of the module, we were taught how to make a funny little character called Jellyhead. This lesson was very helpful; and while the character 'JellyHead' looked very cool, I didn't want to copy it for my Ident. So instead, I took a lot of what I was taught, and tried creating a different character.

There isn't much I would do differently if I were to do this task again. I think the main thing holding me back was my inexperience with the software; most my time was stressing out trying to find out why things weren't working instead of actually animating. So all I need to do differently now is to just practice.

Please give any feedback you can if you're actually reading this :)

No comments:

Post a Comment